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+ RiHn0

+Membru
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Orice postat de RiHn0

  1. Hercule? Wot? Sa zicem ca da Ai curaj sa sari in apa de la o inaltime de 50 de metri?
  2. Sunt nevinovat sefu', n-am facut nimic! Ce ai face daca ai fi inchis intr-o camera cu un homo-violator si ai fi legat de maini si de picioare?
  3. Ai noroc ca am vazut nab. Acum vine David. (Cand incerci sa schimbi persoana care se presupune ca are un cont de fb, sterge pozele care erau inainte).
  4. De fiecare data cand comentezi, ma faci sa rad. Din moment ce te cheama "Micu" si "Florentin":)), nu ar trebui sa te legi de altii. Daca nu stiai, ma cheama Cicic, si ma mandresc cu asta deoarece e numele meu de familie. In 10 luni ti-ai cerut de multe ori scuze, doar ca nu mi-am pierdut timpul sa tin minte niste fleacuri legate de un nimeni. Un caz care mi-a placut foarte mult a fost unul recent, atunci cand am spus ca ma las de server, si l-ai chemat pe Android sa ma convinga sa raman caci tu nu reuseai sa te scuzi si sa zici ca nu mai faci. . Esti penibil bajatu', pacat ca nu toata lumea stie atatea despre tine caci ai ajunge sa te joci mario. Si nu stiu de ce vorbesti fara rost "Pe mine nu ma cheama cici", spre informarea ta, eu nu imi cer scuze doar atunci cand eu cred ca am gresit, si chiar si atunci mai greu.
  5. Poate a venit sa isi ceara iertare.Csf, n-ai csf.
  6. RiHn0

    [Portofoliu]darkbullet

    Frumoase, dar cum au zis toti, mai ai de invatat. Descarca niste font-uri si stil-uri si urmareste cateva tutoriale, iti vor fi de folos.
  7. RiHn0

    Dau cu Floodu' !

    Lupii băăăă!
  8. RiHn0

    Dau cu Floodu' !

    Ii inunda pe toti . Asta imi aminteste de un pusti de 10-11 ani care ma ameninta ca ma "pica" cu cmd.
  9. RiHn0

    Bug DealerShip?

    Cod-ul dealership-ului: --------------------------- enum vInfo { vID, vStock, vPrice, vModel, vName[255] }; new Stock[102][vInfo]; ------------------------------ public LoadStock() { stockss = cache_num_rows(); for(new i = 1; i <= stockss; i++) { new s = i - 1; Stock[i][vID] = cache_get_field_content_int(s, "ID"); Stock[i][vStock] = cache_get_field_content_int(s, "Stock"); Stock[i][vPrice] = cache_get_field_content_int(s, "Price"); Stock[i][vModel] = cache_get_field_content_int(s, "vid"); cache_get_field_content(s, "Car", Stock[i][vName], SQL, 130); } printf("Stocks: %d", stockss); } public LoadCar() { masini = cache_num_rows(); for(new i = 1; i <= masini; i++) { new c = i - 1; CarInfo[i][cID] = cache_get_field_content_int(c, "ID"); CarInfo[i][cModel] = cache_get_field_content_int(c, "Model"); CarInfo[i][cLocationx] = cache_get_field_content_float(c, "Locationx"); CarInfo[i][cLocationy] = cache_get_field_content_float(c, "Locationy"); CarInfo[i][cLocationz] = cache_get_field_content_float(c, "Locationz"); CarInfo[i][cAngle] = cache_get_field_content_float(c, "Angle"); CarInfo[i][cColorOne] = cache_get_field_content_int(c, "ColorOne"); CarInfo[i][cColorTwo] = cache_get_field_content_int(c, "ColorTwo"); cache_get_field_content(c, "Owner", CarInfo[i][cOwner], SQL, 130); CarInfo[i][cValue] = cache_get_field_content_int(c, "Value"); cache_get_field_content(c, "License", CarInfo[i][cLicense], SQL, 130); cache_get_field_content(c, "Description", CarInfo[i][cDescription], SQL, 130); CarInfo[i][cLock] = cache_get_field_content_int(c, "Lockk"); CarInfo[i][cTimed] = cache_get_field_content_int(c, "Timed"); CarInfo[i][cInscarprice] = cache_get_field_content_int(c, "Inscarprice"); CarInfo[i][cInsurancecar] = cache_get_field_content_int(c, "Insurancecar"); CarInfo[i][cKM] = cache_get_field_content_float(c, "KM"); CarInfo[i][cOwned] = cache_get_field_content_int(c, "Owned"); CarInfo[i][cSell] = cache_get_field_content_int(c, "Sell"); CarInfo[i][mod1] = cache_get_field_content_int(c, "mod1"); CarInfo[i][mod2] = cache_get_field_content_int(c, "mod2"); CarInfo[i][mod3] = cache_get_field_content_int(c, "mod3"); CarInfo[i][mod4] = cache_get_field_content_int(c, "mod4"); CarInfo[i][mod5] = cache_get_field_content_int(c, "mod5"); CarInfo[i][mod6] = cache_get_field_content_int(c, "mod6"); CarInfo[i][mod7] = cache_get_field_content_int(c, "mod7"); CarInfo[i][mod8] = cache_get_field_content_int(c, "mod8"); CarInfo[i][mod9] = cache_get_field_content_int(c, "mod9"); CarInfo[i][mod10] = cache_get_field_content_int(c, "mod10"); CarInfo[i][mod11] = cache_get_field_content_int(c, "mod11"); CarInfo[i][mod12] = cache_get_field_content_int(c, "mod12"); CarInfo[i][mod13] = cache_get_field_content_int(c, "mod13"); CarInfo[i][mod14] = cache_get_field_content_int(c, "mod14"); CarInfo[i][mod15] = cache_get_field_content_int(c, "mod15"); CarInfo[i][mod16] = cache_get_field_content_int(c, "mod16"); CarInfo[i][mod17] = cache_get_field_content_int(c, "mod17"); CarInfo[i][cPaintJ] = cache_get_field_content_int(c, "PaintJ"); } printf("Cars: %d", masini); } ------------------------------------------------------------ if(dialogid == DIALOG_NOSTOCK) { if(response) { hidePlayerDialog(playerid); BuyCar[playerid] = 0; } return 1; } if(dialogid == DIALOG_CARBUY5) { if(response) { new num = BuyCar[playerid]; if(GetPlayerCash(playerid) >= Stock[num][vPrice]) { if(Stock[num][vStock] > 0) { InsertCar(playerid,1,num); } else { new stringg[MAX_STRING]; format(stringg,sizeof(stringg),"Aceasta masina numai este disponibila in Dealership. Stoc epuizat.\nYou can't buy this vehicle from the dealership. Out of stock."); ShowPlayerDialog(playerid, DIALOG_NOSTOCK, DIALOG_STYLE_MSGBOX, "Out of stock", stringg, "Close",""); } } else return SendClientMessage(playerid, COLOR_GREY, "You don't have enough money to purchase this vehicle."); } return 1; } if(dialogid == DIALOG_CARBUY2) { if(response) { new num = listitem + 1; BuyCar[playerid] = num; new string33[256], stringtitle[256]; format(stringtitle, sizeof(stringtitle), "%s ($%s) - %s available", Stock[num][vName], FormatNumber(Stock[num][vPrice]), FormatNumber(Stock[num][vStock])); format(string33, sizeof(string33), "Vehicle name: %s\nVehicle price: %s\nNumber of cars available: %s", Stock[num][vName], FormatNumber(Stock[num][vPrice]), FormatNumber(Stock[num][vStock])); ShowPlayerDialog(playerid, DIALOG_CARBUY5, DIALOG_STYLE_MSGBOX, stringtitle, string33, "Buy car", "Back"); } return 1; } if(dialogid == DIALOG_CARBUY3) { if(response) { new cheapcars; for(new xf = 0; xf < MAX_PERSONAL_CARS; xf++) { if(Stock[xf][vPrice] > 0 && Stock[xf][vPrice] <= 7000000) { cheapcars = xf; } } new num = listitem + cheapcars + 1; BuyCar[playerid] = num; new string33[256], stringtitle[256]; format(stringtitle, sizeof(stringtitle), "%s ($%s) - %s available", Stock[num][vName], FormatNumber(Stock[num][vPrice]), FormatNumber(Stock[num][vStock])); format(string33, sizeof(string33), "Vehicle name: %s\nVehicle price: %s\nNumber of cars available: %s", Stock[num][vName], FormatNumber(Stock[num][vPrice]), FormatNumber(Stock[num][vStock])); ShowPlayerDialog(playerid, DIALOG_CARBUY5, DIALOG_STYLE_MSGBOX, stringtitle, string33, "Buy car", "Back"); } return 1; } if(dialogid == DIALOG_CARBUY4) { if(response) { new regcheapcars; for(new xf = 0; xf < MAX_PERSONAL_CARS; xf++) { if(Stock[xf][vPrice] > 7000000 && Stock[xf][vPrice] <= 19999999) { regcheapcars = xf; } } new num = listitem + regcheapcars + 1; BuyCar[playerid] = num; new string33[256], stringtitle[256]; format(stringtitle, sizeof(stringtitle), "%s ($%s) - %s available", Stock[num][vName], FormatNumber(Stock[num][vPrice]), FormatNumber(Stock[num][vStock])); format(string33, sizeof(string33), "Vehicle name: %s\nVehicle price: %s\nNumber of cars available: %s", Stock[num][vName], FormatNumber(Stock[num][vPrice]), FormatNumber(Stock[num][vStock])); ShowPlayerDialog(playerid, DIALOG_CARBUY5, DIALOG_STYLE_MSGBOX, stringtitle, string33, "Buy car", "Back"); } return 1; } if(dialogid == DIALOG_CARBUY) { if(response) { if(listitem == 0) { new stringzz[MAX_STRING],stringy[MAX_STRING]; for(new xf = 0; xf < MAX_PERSONAL_CARS; xf++) { if(Stock[xf][vPrice] > 0 && Stock[xf][vPrice] <= 7000000) { format(stringy, sizeof(stringy), "%s ($%d) - %d in stock\n", Stock[xf][vName], Stock[xf][vPrice], Stock[xf][vStock]); strcat(stringzz,stringy); } } ShowPlayerDialog(playerid, DIALOG_CARBUY2, DIALOG_STYLE_LIST, "Buy a car", stringzz, "Select", "Close"); } if(listitem == 1) { new stringzz[MAX_STRING],stringy[MAX_STRING]; for(new xf = 0; xf < MAX_PERSONAL_CARS; xf++) { if(Stock[xf][vPrice] > 7000000 && Stock[xf][vPrice] <= 19999999) { format(stringy, sizeof(stringy), "%s ($%d) - %d in stock\n", Stock[xf][vName], Stock[xf][vPrice], Stock[xf][vStock]); strcat(stringzz,stringy); } } ShowPlayerDialog(playerid, DIALOG_CARBUY3, DIALOG_STYLE_LIST, "Buy a car", stringzz, "Select", "Close"); } if(listitem == 2) { new stringzz[MAX_STRING],stringy[MAX_STRING]; for(new xf = 0; xf < MAX_PERSONAL_CARS; xf++) { if(Stock[xf][vPrice] >= 20000000 && Stock[xf][vPrice] < 50000000) { format(stringy, sizeof(stringy), "%s ($%d) - %d in stock\n", Stock[xf][vName], Stock[xf][vPrice], Stock[xf][vStock]); strcat(stringzz,stringy); } } ShowPlayerDialog(playerid, DIALOG_CARBUY4, DIALOG_STYLE_LIST, "Buy a car", stringzz, "Select", "Close"); } if(listitem == 3) { new string2[MAX_STRING]; format(string2,sizeof(string2),"Sparrow - 230 premium points\nHotring Racer - 250 premium points\nVortex - 250 premium points\nHotring Racer A - 250 premium points\nHotring Racer B - 250 premium points\nMaverick - 300 premium points"); ShowPlayerDialog(playerid, DIALOG_CARBUY8, DIALOG_STYLE_LIST, "Buy a car", string2, "Select", "Close"); } } return 1; } if(dialogid == DIALOG_CARBUY { if(response) { if(listitem == 0) { if(PlayerInfo[playerid][pPremiumPoints] < 230) return SCM(playerid,COLOR_WHITE,"{FFB870}You don't have 230 premium points."); PlayerInfo[playerid][pPremiumPoints] -= 230; Update(playerid,pPremiumPointsx); InsertPCar(playerid,469,Stock[95][vPrice],"Sparrow",1); } if(listitem == 1) { if(PlayerInfo[playerid][pPremiumPoints] < 250) return SCM(playerid,COLOR_WHITE,"{FFB870}You don't have 250 premium points."); PlayerInfo[playerid][pPremiumPoints] -= 250; Update(playerid,pPremiumPointsx); InsertPCar(playerid,494,Stock[96][vPrice],"Hotring Racer",1); } if(listitem == 2) { if(PlayerInfo[playerid][pPremiumPoints] < 250) return SCM(playerid,COLOR_WHITE,"{FFB870}You don't have 250 premium points."); PlayerInfo[playerid][pPremiumPoints] -= 250; Update(playerid,pPremiumPointsx); InsertPCar(playerid,539,Stock[97][vPrice],"Vortex",1); } if(listitem == 3) { if(PlayerInfo[playerid][pPremiumPoints] < 250) return SCM(playerid,COLOR_WHITE,"{FFB870}You don't have 250 premium points."); PlayerInfo[playerid][pPremiumPoints] -= 250; Update(playerid,pPremiumPointsx); InsertPCar(playerid,502,Stock[98][vPrice],"Hotring Racer A",1); } if(listitem == 4) { if(PlayerInfo[playerid][pPremiumPoints] < 250) return SCM(playerid,COLOR_WHITE,"{FFB870}You don't have 250 premium points."); PlayerInfo[playerid][pPremiumPoints] -= 250; Update(playerid,pPremiumPointsx); InsertPCar(playerid,503,Stock[99][vPrice],"Hotring Racer B",1); } if(listitem == 5) { if(PlayerInfo[playerid][pPremiumPoints] < 300) return SCM(playerid,COLOR_WHITE,"{FFB870}You don't have 300 premium points."); PlayerInfo[playerid][pPremiumPoints] -= 300; Update(playerid,pPremiumPointsx); InsertPCar(playerid,487,Stock[100][vPrice],"Maverick",1); } } return 1; } -------------------------------------------- - Unde e linie trasa inseamna ca e luat separat, nu din acelasi loc.
  10. RiHn0

    -|Propunere|-

    Eu am spus Edit History, care iti arata modificarile post-ului/topic-ului respectiv. Incearca sa citesti tot text-ul inainte sa raspunzi. De ex. Eu spun intr-un post 1234 si dau post iar apoi dau edit si il fac 12345. Butonul Edit History sa aiba abilitatea de a arata celui ce il foloseste ca text-ul a fost modificat din 1234 in 12345.
  11. RiHn0

    -|Propunere|-

    Nick: RiHn0 Propunere: Propun adaugarea butonului "Edit History" pentru fiecare post/topic, la care sa aiba acces Moderatorii, Administratorii si System, sau daca nu, sa aiba acces si membrii de la un anumit numar de topic-uri.
  12. RiHn0

    [ Propunere ]

    , se pare ca s-a rezolvat.
  13. RiHn0

    Windows 7

    .
  14. Welcome
  15. RiHn0

    Tema Scarred RPG

    [Hidden Content]
  16. RiHn0

    Bug DealerShip?

    Ma gandeam ca poate aveti vreo idee... Din baza nu e si nu imi dau seama unde sa gaseac problema.
  17. Salut, am un gamemode frumusel dar are un bug cam uratel care se gaseste la dealership. Se vede in ce consta bug-ul in video-ul urmator: [Hidden Content] Are cineva vreo idee cum se poate rezolva?
  18. RiHn0

    Windows 7

    Si cu windows-ul instalat deja in PC ce face?
  19. [Hidden Content]
  20. Si David spune: pauza, am simulari (No offense sefu').
  21. RiHn0

    Fazan

    Icre
  22. RiHn0

    Windows 7

    Depinde si pe cati biti il vrei sau ai nevoie. Daca ai 2 gb ram nu are rost sa pui pe 64, ar functiona mai bine pe 32, iar daca ai 4 sau mai multi, ti-as recomanda sa il bagi pe 64. Windows loader(activator) se gaseste pe net. Tin sa te anunt ca ai nevoie de un stick/cd/dvd pe care sa il faci bootabil si pe care sa pui respectivul windows, deci ai nevoie si de un CD/DVD-RW.
  23. ON: A explicat foarte bine Denis aici.OFF: Krypt, nu a fost rekt, wahm si-a dovedit iar comportamentul de hater, critic ce face spume cand vede ca altora le merge mai bine decat lui. Wahm, daca el a donat pentru System asta nu inseamna ca tu trebuie sa il supraveghezi si sa ii critici fiecare greseala, in jalnica incercare de a il face de ras. Nu suntem roboti, suntem oameni, invatam din greseli. Daca ai ceva sau ai probleme personale cu el, le rezolvati in privat, nu pe forum. Tipul de aici spune totul despre cei ca tine: .Acum astept comportamentul tau "exemplar"...Patetic.
  24. Usor cu off-topic-ul, nu e singura data cand faci asta. Daca ai vreo problema cu el, o rezolvi in alta parte, nu pe forum. Prima parte, cea in romana e facuta de el, nu am gasit-o pe internet. Plus ca nu vad ce a gresit din moment ce nu si-a asumat tutorialul. Macar el face ceva folositor, nu critica fara incetare ca altii. ON: Frumos tutorial, folositor pentru cei noi in domeniu.
  25. RiHn0

    Help me !

    Ti-l dau pe al meu, merge perfect dar nu stiu daca e destul de original
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