Comanda ta:
CMD:nolife( playerid, params[ ] )
{
-Aici am sters ca e ceva personal :) e doar eroarea si blabla dar nu are nici o treaba cu ce e mai jos :)
//######################################################################
if(IsPlayerInAnyVehicle(playerid)) return
SendError(playerid, "Ai deja un vehicul noob :)");
//######################################################################
new Float:x, Float:y, Float:z, Float:angle, nolife;
//######################################################################
GetPlayerPos(playerid, x, y, z);
GetPlayerFacingAngle(playerid, angle);
//######################################################################
nolife = CreateVehicle(560, x, y, z, angle, -1, -1, -1);
PutPlayerInVehicle(playerid, nolife, 0);
SetVehicleVirtualWorld(nolife, GetPlayerVirtualWorld(playerid));
ChangeVehicleColor(nolife,235,235);
//######################################################################
new nolife0 = CreateObject(2985, -0.52400, -0.73920, -0.23660, 0.00000, 0.00000, 90.00000);
new nolife1 = CreateObject(2985, -0.52400, -0.73920, -0.23660, 0.00000, 0.00000, 90.00000);
new nolife2 = CreateObject(123, 0.00000, -2.14310, 0.35870, 0.00000, 0.00000, 0.00000);
new nolife3 = CreateObject(19419, 0.00000, 0.15590, 0.69940, 0.00000, 0.00000, 0.00000);
//######################################################################
AttachObjectToVehicle(nolife0, nolife, -0.52400, -0.73920, -0.23660, 0.00000, 0.00000, 90.00000);
AttachObjectToVehicle(nolife1, nolife, 0.52600, -0.73920, -0.23660, 0.00000, 0.00000, 90.00000);
AttachObjectToVehicle(nolife2, nolife, 0.00000, -2.14310, 0.35870, 0.00000, 0.00000, 0.00000);
AttachObjectToVehicle(nolife3, nolife, 0.00000, 0.15590, 0.69940, 0.00000, 0.00000, 0.00000);
return 1;
}
Comanda mea:
CMD:nolife( playerid, params[ ] )
{
-Aici am sters ca e ceva personal e doar eroarea si blabla dar nu are nici o treaba cu ce e mai jos
//######################################################################
if(IsPlayerInAnyVehicle(playerid)) return
SendError(playerid, "Ai deja un vehicul noob :)");
//######################################################################
new Float:x, Float:y, Float:z, Float:angle, nolife;
//######################################################################
GetPlayerPos(playerid, x, y, z);
GetPlayerFacingAngle(playerid, angle);
//######################################################################
nolife = CreateVehicle(560, x, y, z, angle, -1, -1, -1);
PutPlayerInVehicle(playerid, nolife, 0);
SetVehicleVirtualWorld(nolife, GetPlayerVirtualWorld(playerid));
ChangeVehicleColor(nolife,235,235);
//######################################################################
new nolife0 = CreateObject(2985, -0.52400, -0.73920, -0.23660, 0.00000, 0.00000, 90.00000);
new nolife1 = CreateObject(2985, -0.52400, -0.73920, -0.23660, 0.00000, 0.00000, 90.00000);
new nolife2 = CreateObject(123, 0.00000, -2.14310, 0.35870, 0.00000, 0.00000, 0.00000);
new nolife3 = CreateObject(19419, 0.00000, 0.15590, 0.69940, 0.00000, 0.00000, 0.00000);
//######################################################################
AttachObjectToVehicle(nolife0, nolife, -0.52400, -0.73920, -0.23660, 0.00000, 0.00000, 90.00000);
AttachObjectToVehicle(nolife1, nolife, 0.52600, -0.73920, -0.23660, 0.00000, 0.00000, 90.00000);
AttachObjectToVehicle(nolife2, nolife, 0.00000, -2.14310, 0.35870, 0.00000, 0.00000, 0.00000);
AttachObjectToVehicle(nolife3, nolife, 0.00000, 0.15590, 0.69940, 0.00000, 0.00000, 0.00000);
if(State!=PLAYER_STATE_DRIVER)
if(State!=PLAYER_STATE_PASSAGER)
{
DestroyVehicle(nolife[playerid])
}
return 1;
}